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About

My name is David Birgersson and I recently graduated a 3 year long game development program at the University in Skovde. For the last couple of months I've been working at a newly started indie company called Guru Games (www.gurugames.com). During my time there I worked on two different titles as a 3D artist, responsible for doing both organic sculpting and hard surface modelling. I also textured most of the assets.

I'm currently available for both full time and freelance. I'm comfortable doing both 3D environment and character art although I prefer character art since this Is what I'm most passionate about. Below is a list of some of my skills:

Software:

- Zbrush

- 3D Studio Max

- Photoshop

- Topogun

- Xnormal

- Quixel Suit

Game Engines:

- Unity (Graphical Side)

- UE4 (To some extent)

- Bitsquid (Graphical Side)


Feel free to contact me at: david.birger91(at)gmail.com